Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["poseidones_fc1", 1, 0, 2])
    ShowText(["\\n<Poseidoness>Sounds like you've been dragged into all kinds of trouble, lately. It's been forever since we last drank like this..."])
    ShowTextAttributes(["kraken_fc1", 1, 0, 2])
    ShowText(["\\n<Kraken>Well, at least it's over with now. Things have settled down, more or less... Oh, tentacle's ready."])
    ShowTextAttributes(["poseidones_fc1", 1, 0, 2])
    ShowText(["\\n<Poseidoness>Mmm, your tentacles go wonderfully with alcohol. We haven't gotten together like this in a while, so why not treat ourselves to some crab? It's on me."])
    ShowTextAttributes(["kraken_fc1", 1, 0, 2])
    ShowText(["\\n<Kraken>Oooh, your claws are always so meaty..."])
    ShowTextAttributes(["poseidones_fc1", 1, 0, 2])
    ShowText(["\\n<Poseidoness>Delicious, right?"])
    ShowTextAttributes(["kraken_fc1", 1, 0, 2])
    ShowText(["\\n<Kraken>*chomp* *chomp*"])
    ShowTextAttributes(["poseidones_fc1", 1, 0, 2])
    ShowText(["\\n<Poseidoness>*munch* *munch*"])
    ShowTextAttributes(["kraken_fc1", 1, 0, 2])
    ShowText(["\\n<Kraken>Things always go quiet when we're eating crab, for some reason..."])
    ShowTextAttributes(["poseidones_fc1", 1, 0, 2])
    ShowText(["\\n<Poseidoness>Indeed. It's quite strange..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience A>I think it's stranger that they can eat themselves like it's totally normal..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience B>I'm getting kinda hungry..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The audience was wrapped in a bizarre atmosphere..."])
    Wait([30])
    FadeoutScreen([])
    FadeoutBGM([1])
    Wait([60])
    ChangeTransparency([1])
    ChangeMapDisplay([1])
    CallCommonEvent([129])
    FadeinScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>Alcohol with squid is the best, isn't it?"])
    ShowTextAttributes(["kraken_fc1", 2, 0, 2])
    ShowText(["\\n<Kraken>Are you mocking me!?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>Huh...? After all that,\\*\\fi now\\*\\fi you get mad...?"])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([431, 0, 0, 3])
      ChangeItems([433, 0, 0, 10])
      Empty([])

    BranchEnd([])
    ControlSwitches([2119, 2119, 1])
    ExitEventProcessing([])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva>I could get addicted to being on stage like this. Feels like I'm ruling the ignorant masses...♪"])
    SetMoveRoute([34, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["succubus_fc1", 3, 0, 2])
    ShowText(["\\n<Succubus>Eva... just when are you going to get your act together? I can't believe you're this twisted, even after I fed you so many potatoes..."])
    SetMoveRoute([33, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva>It's\\*\\fi because\\*\\fi you fed me so many damn potatoes that I ended up like this!"])
    ShowTextAttributes(["succubus_fc1", 3, 0, 2])
    ShowText(["\\n<Succubus>And then you set fire to both my crops\\*\\fi and\\*\\fi my house before trying to escape... You were so thorough, too. It was as if you were trying to kill me, rather than simply committing arson."])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva>Yeah, but you caught me almost right away and buried me out in the fields..."])
    ShowTextAttributes(["succubus_fc1", 3, 0, 2])
    ShowText(["\\n<Succubus>After that, you blew up my house as revenge..."])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva>That was just me being a little tsundere."])
    ShowTextAttributes(["succubus_fc1", 3, 0, 2])
    ShowText(["\\n<Succubus>That's not tsundere. That's terrorism."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience A>You're both kind of awful..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience B>Well, whatever. I still want to visit Succubus Village sometime..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The audience was wrapped in a strange atmosphere..."])
    Wait([30])
    FadeoutScreen([])
    FadeoutBGM([1])
    Wait([60])
    ChangeTransparency([1])
    ChangeMapDisplay([1])
    CallCommonEvent([129])
    FadeinScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>Is Succubus Village accepting new citizens? Perhaps I'll move there, too..."])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([319, 0, 0, 10])
      ChangeItems([413, 0, 0, 10])
      Empty([])

    BranchEnd([])
    ControlSwitches([2119, 2119, 1])
    ExitEventProcessing([])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"stage1\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["renccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Nina>Ummm... Hello, we're here from the [Sisters Heavy Petting Zoo]."])
    ShowTextAttributes(["minccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Serra>Ehehe, we're always welcoming new livestock~♪"])
    ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Natasha>I'm helping out, too. It's a fun, happy place, so please come along sometime."])
    ShowTextAttributes(["minccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Serra>All right! Let's do a live milking demonstration! You, in the audience. Come up on stage♪"])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, -2])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, -2])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience A>Ooh, I've always wanted to taste milk fresh from the teat! But, where's the cow...?"])
    SetMoveRoute([36, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience A>...Ah!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience A>Ahiiiiiii...!!"])
    CallCommonEvent([104])
    CallCommonEvent([105])
    Wait([60])
    ShowTextAttributes(["renccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Nina>You're up next! Come up on stage!"])
    SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, -2])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, -2])"])
    SetMoveRoute([37, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience B>N-nooooo~~!!"])
    CallCommonEvent([104])
    CallCommonEvent([105])
    Wait([60])
    ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Natasha>You, over there. Please, come up on stage..."])
    SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, -2])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, -2])"])
    SetMoveRoute([35, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience C>C-Cummingggg~~!!"])
    CallCommonEvent([104])
    CallCommonEvent([105])
    Wait([60])
    ShowTextAttributes(["renccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Nina>So, if you're ever passing through Succubus Village, please feel free to stop by the [Sisters Heavy Petting Zoo]!"])
    ShowTextAttributes(["minccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Serra>We'll be waiting~♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The audience fell completely silent..."])
    Wait([30])
    FadeoutScreen([])
    FadeoutBGM([1])
    Wait([60])
    ChangeTransparency([1])
    ChangeMapDisplay([1])
    CallCommonEvent([129])
    FadeinScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>The stage is drenched with milk. Please, clean up after yourselves..."])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeArmor([1482, 0, 0, 1, false])
      Empty([])

    BranchEnd([])
    ControlSwitches([2119, 2119, 1])
    ExitEventProcessing([])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"saki\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["emily_fc1", 1, 0, 2])
    ShowText(["\\n<Emily>Hug you♪\nUntil your heart is in my hands!♪\nHug you♪\nForcibly steal your lips!♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience A>Uooohhhh! Emily-chaaaan!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience B>Her tentacles are so cute!"])
    ShowTextAttributes(["cassandra_fc1", 5, 0, 2])
    ShowText(["\\n<Cassandra>I'll take you there♪\nTowards the sky!♪\nI'll take you there♪\nTo the abyss of dreams!♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience C>Nuoohhhh! Cassandra-oneesaaaan!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience D>She's so slimy and perfect!"])
    ShowTextAttributes(["maidscyulla_fc1", 1, 0, 2])
    ShowText(["\\n<Ran>(Lord Cassandra, Lady Emily... please, do your best...)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience E>Uooohhhh! Ran-saaaan!!"])
    ShowTextAttributes(["maidscyulla_fc1", 3, 0, 2])
    ShowText(["\\n<Ran>...They're cheering for me, too!?"])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki>We should form an idol group...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The performance was a great success!"])
    Wait([30])
    FadeoutScreen([])
    FadeoutBGM([1])
    Wait([60])
    ChangeTransparency([1])
    ChangeMapDisplay([1])
    CallCommonEvent([129])
    FadeinScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>It would be wonderful if you could become as successful as Saki-chan."])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeArmor([1406, 0, 0, 1, false])
      Empty([])

    BranchEnd([])
    ControlSwitches([2119, 2119, 1])
    ExitEventProcessing([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya>Where on earth is this \"Elves are lewd\" slander coming from...? San, has your investigation yielded any clues?"])
    SetMoveRoute([41, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([42, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["amazoneself_fc1", 0, 0, 2])
    ShowText(["\\n<San>I interrogated a member of the audience, but he insisted on playing dumb."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya>I see... Then give him his punishment. Rape him until he's a twitching, screaming mess."])
    SetMoveRoute([42, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
    ShowText(["\\n<San>Got it! Prepare yourself!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience A>Hiiaaaa...!!"])
    SetMoveRoute([41, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya>And on your end, Claudia? Did he tell you where this slander might be coming from?"])
    SetMoveRoute([43, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia>He said he believes the author of the Monster Book may be to blame..."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya>I see... Then, for his cooperation, you may reward him with the sweetest pleasure known to man."])
    SetMoveRoute([43, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["elf_fc1", 1, 0, 2])
    ShowText(["\\n<Claudia>All right! Hope you're ready...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience B>Fuaaahhhh~~!!"])
    SetMoveRoute([41, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya>Elves are a most proud and noble race... Who could be behind such cruel, baseless rumors...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience C>(I knew it, elves are super lewd, man...)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The audience fell completely silent..."])
    Wait([30])
    FadeoutScreen([])
    FadeoutBGM([1])
    Wait([60])
    ChangeTransparency([1])
    ChangeMapDisplay([1])
    CallCommonEvent([129])
    FadeinScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>(Indeed, elves are most certainly lewd...)"])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([21, 0, 0, 10])
      ChangeItems([33, 0, 0, 3])
      Empty([])

    BranchEnd([])
    ControlSwitches([2119, 2119, 1])
    ExitEventProcessing([])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"stage4\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy>Oho, what a pretty flower..."])
    SetMoveRoute([44, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ShowTextAttributes(["fairys_fc1", 3, 0, 2])
    ShowText(["\\n<Fairies>She fell for it~♪"])
    ControlSwitches([31, 31, 0])
    SetMoveRoute([44, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, -2])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, -2])"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy>...Fools!"])
    ShowTextAttributes(["trickfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Sicily>S-She dodged it!"])
    PlaySE(["RPG::SE(@name=\"mon_fall1\", @pitch=100, @volume=100)"])
    ControlSwitches([32, 32, 0])
    ShowTextAttributes(["fairys_fc1", 2, 0, 2])
    ShowText(["\\n<Fairy>Uwahh!"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy>Gotcha~♪"])
    Wait([60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience A>As you'd expect from the queen of fairies..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The audience somewhat enjoyed themselves!"])
    Wait([30])
    FadeoutScreen([])
    FadeoutBGM([1])
    Wait([60])
    ChangeTransparency([1])
    ChangeMapDisplay([1])
    CallCommonEvent([129])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    FadeinScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>My stage is full of holes, now..."])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeArmor([1538, 0, 0, 1, false])
      Empty([])

    BranchEnd([])
    ControlSwitches([2119, 2119, 1])
    ExitEventProcessing([])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"saki\", @volume=100, @pitch=100)"])
    ShowAnimation([-1, 38, false])
    ShowTextAttributes(["queenalraune_fc1", 4, 0, 2])
    ShowText(["\\n<Alrauna>Hug you♪\nUntil your heart is in my hands♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience A>Alrauna-samaaaaa!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience B>Haaau... My brain is melting..."])
    ShowAnimation([-1, 38, false])
    ShowTextAttributes(["queenalraune_fc1", 4, 0, 2])
    ShowText(["\\n<Alrauna>Hug you♪\nForcibly steal your lips♪"])
    ShowTextAttributes(["alraune_fc1", 2, 0, 2])
    ShowText(["\\n<Flora>You're wonderful, Alrauna-sama~♪"])
    ShowTextAttributes(["dryad_fc1", 1, 0, 2])
    ShowText(["\\n<Doria>Ufufu, I've never seen the old queen this happy. She always wanted to be a star..."])
    ShowAnimation([-1, 38, false])
    ShowTextAttributes(["queenalraune_fc1", 4, 0, 2])
    ShowText(["\\n<Alrauna>I'll take you there♪\nTowards the sky♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience C>Aahhh... Such a sweet fragrance..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience D>Suck me, Alrauna-sama...! Suck me dryyy..."])
    ShowAnimation([-1, 38, false])
    ShowTextAttributes(["queenalraune_fc1", 4, 0, 2])
    ShowText(["\\n<Alrauna>I'll take you there♪\nTo the abyss of dreams♪"])
    ShowTextAttributes(["f_alraune_fc1", 0, 0, 2])
    ShowText(["\\n<Aria>...Isn't she just seducing them with her pheromones?"])
    ShowTextAttributes(["f_dryad_fc1", 0, 0, 2])
    ShowText(["\\n<Rachel>No doubt, she'll be the next top idol...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The performance was a great success!"])
    Wait([30])
    FadeoutScreen([])
    FadeoutBGM([1])
    Wait([60])
    ChangeTransparency([1])
    ChangeMapDisplay([1])
    CallCommonEvent([129])
    FadeinScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>Alrauna-samaaa~♪"])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeArmor([1409, 0, 0, 1, false])
      Empty([])

    BranchEnd([])
    ControlSwitches([2119, 2119, 1])
    ExitEventProcessing([])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"stage4\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["queenhapy_fc1", 2, 0, 2])
    ShowText(["\\n<Lucretia>Dance, everybody♪"])
    ShowTextAttributes(["hapy_a_fc1", 0, 0, 2])
    ShowText(["\\n<Reina>Yaaay~♪"])
    ShowTextAttributes(["hapy_bc_fc1", 1, 0, 2])
    ShowText(["\\n<Pina & Pii>Lalala~♪"])
    ShowTextAttributes(["queenhapy_fc1", 2, 0, 2])
    ShowText(["\\n<Lucretia>Let's turn up the intensity!♪"])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubasa>Dance, dance...♪"])
    ShowTextAttributes(["k_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Kris>My intensity shall know no bounds! Prepare yourselves!"])
    ShowTextAttributes(["queenhapy_fc1", 2, 0, 2])
    ShowText(["\\n<Lucretia>Everybody in the audience, feel free to join in♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience A>Lalala~♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience B>Hey♪ hey♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The performance was a great success!"])
    Wait([30])
    FadeoutScreen([])
    FadeoutBGM([1])
    Wait([60])
    ChangeTransparency([1])
    ChangeMapDisplay([1])
    CallCommonEvent([129])
    FadeinScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>The audience won't stop dancing. Could somebody please make them go home...?"])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeArmor([1337, 0, 0, 1, false])
      Empty([])

    BranchEnd([])
    ControlSwitches([2119, 2119, 1])
    ExitEventProcessing([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"scene_odayaka1\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ningyohime_fc1", 4, 0, 2])
    ShowText(["\\n<El>Wow, there's so many people!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience A>Oooh, it's the mermaid princess!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience B>She's so cute~♪"])
    ShowTextAttributes(["queenmermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Laura>Perform however you'd like, El..."])
    ShowTextAttributes(["g_marmaid_fc1", 0, 0, 2])
    ShowText(["\\n<Jessie>You can do it, Princess!"])
    ShowTextAttributes(["loreley_fc1", 0, 0, 2])
    ShowText(["\\n<Heine>Do your best..."])
    ShowTextAttributes(["ningyohime_fc1", 4, 0, 2])
    ShowText(["\\n<El>Okay! I'm gonna sing for you!"])
    ShowAnimation([60, 724, false])
    ShowAnimation([3, 724, false])
    ShowAnimation([6, 724, false])
    ShowTextAttributes(["ningyohime_fc1", 5, 0, 2])
    ShowText(["\\n<El>Out at sea~♪ What a place to be~♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience A>Fuaahhh... she's such a cutie..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience B>I offer my life in service to you, my princess!"])
    ShowTextAttributes(["queenmermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Laura>(Looks like our sympathizers have multiplied yet again...)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The performance was a great success!"])
    Wait([30])
    FadeoutScreen([])
    FadeoutBGM([1])
    Wait([60])
    ChangeTransparency([1])
    ChangeMapDisplay([1])
    CallCommonEvent([129])
    FadeinScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>Hehe, uehehehehe... P-Princess, I... I'm your biggest fan... uehheheh..."])
    ShowTextAttributes(["ningyohime_fc2", 0, 0, 2])
    ShowText(["\\n<El>What's with this guy... he's being all creepy~!"])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeArmor([1328, 0, 0, 1, false])
      Empty([])

    BranchEnd([])
    ControlSwitches([2119, 2119, 1])
    ExitEventProcessing([])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["alakneload_fc1", 1, 0, 2])
    ShowText(["\\n<Aranje>Oho, that's a lot of humans... We can eat all of them, right?"])
    ShowTextAttributes(["tutigumo_fc1", 2, 0, 2])
    ShowText(["\\n<Mizuki>I sincerely doubt that's the case..."])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess>Quite right. I will not tolerate such barbaric behavior. You will be allowed exactly one human, each."])
    ShowTextAttributes(["arachnes_fc1", 0, 0, 2])
    ShowText(["\\n<Arachnes>So, we get three of them, right?♪"])
    ShowTextAttributes(["atlach_fc1", 0, 0, 2])
    ShowText(["\\n<Nacha>You are to split one human amongst yourselves."])
    ShowTextAttributes(["arachnes_fc1", 2, 0, 2])
    ShowText(["\\n<Arachnes>Whyyy!? You're so mean!"])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess>Very well, then. I will allow each of you one full human."])
    ShowTextAttributes(["arachnes_fc2", 1, 0, 2])
    ShowText(["\\n<Arachnes A>Hooray~!"])
    SetMoveRoute([68, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, 3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 3])"])
    SetMoveRoute([69, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, 2])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 2])"])
    SetMoveRoute([66, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, 4])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 4])"])
    ShowTextAttributes(["arachnes_fc3", 1, 0, 2])
    ShowText(["\\n<Arachnes B>Stage dive!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience A>Uwaahhh!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Audience B>Somebody, help!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The audience broke out into a huge panic!"])
    Wait([30])
    FadeoutScreen([])
    FadeoutBGM([1])
    Wait([60])
    ChangeTransparency([1])
    ChangeMapDisplay([1])
    CallCommonEvent([129])
    FadeinScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>My stage is covered in sticky spider web..."])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeArmor([1646, 0, 0, 1, false])
      Empty([])

    BranchEnd([])
    ControlSwitches([2119, 2119, 1])
    ExitEventProcessing([])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    Empty([])
